LI, Liu; ZHANG, Jing; GUO, Ziyan; WANG, Yanyu. The Mobile Gamification for Early Literacy: An Analysis of Learning Outcomes and Engagement. Journal of Advances in Humanities Research, [S. l.], v. 3, n. 4, p. 1–17, 2024. DOI: 10.56868/jadhur.v3i4.234. Disponível em: https://www.jadhur.com/index.php/journal/article/view/234. Acesso em: 9 jan. 2025.